Super Mario Bros game for the classic NES


You will have to think fast and move even faster to complete this classic mission! The Mushroom Princess is held captive by the evil Koopa turtle tribe. It’s up to you to rescue her from the clutches of King Koopa before time runs out. But it won’t be easy. To get to the princess, you will have to climb mountains, cross seas, avoid bottomless pits, fight against turtle soldiers and a series of nasty traps that only a Koopa King can change. It’s another SUPER MARIO BROS adventure!

Super Mario Bros was the first game to be released for the NES in 1985. It was the first game to offer effective levels of smooth scrolling with a well done map. Super Mario Brothers is currently the best-selling video game of all time. You can play it on the NES, Famicom, SNES, GBA, and recently on Wii. Believe me all, this game is a true blast from the past and still entertains us today. Mario was the first character in a true video game and he will stand up and shoot anyone else who tries to take his place. It will always be great in the video game industry due to the great impact of this game.

The history of the games:

Many say that the story of this game is horrible and it is a huge downfall of the game. I mean it’s like any other game where a princess is captured and you need to save her. The true basic plot of the game is that Bowser has unleashed a wicked spell on the Mushroom Kingdom. The only ones who can save the princess and break this evil spell are Mario and Luigi.

Well, this game was pretty much the first game to start those generic storylines. But honestly, what’s not to love about the classic Mario saving Princess Peach from Bowser’s story? NOTHING, it’s a simple and compelling story. I’m sure the story doesn’t deserve a high rank because at the time the game came out, the story was very unfamiliar and it probably sounded a bit cheesy. But today, we all meet our friendly plumber hero, MARIO.

How to Play:

This game is incredibly fun to play. The objective of the game is to complete each level by running to the end of the level and jumping as high as possible towards the flag. You will meet many famous enemies like Goombas, Koopas, Piranha Plants and many more. There are coins scattered throughout the game in random areas and hidden in blocks that you must break. Once you get 100 coins, you get an extra life.

You get a score for the number of enemies you kill, the number of coins you snatch, and for other reasons. Each level is unique and has different obstacles on each one and is a blast to play. There are 8 worlds with normally 4 stages in each world. The game is great because it has multiple hidden secrets throughout the game that keep the fun coming. There are even secret negative worlds and warp tubes that give the game a great twist.

The game also mixes in some mazes to give you a little challenge. You can also play with 2 players where you can play as Mario and Luigi and defeat the evil Koopa King. The few downsides are that the game is not very long, the screen scrolls and it becomes frustrating. If you play fast enough, you could beat all the levels in about 30 minutes.

You cannot go back once you advance one level. The game is frustrating because you can’t even save and there is no continuation (you can use a code to start from the world you lost in). The game screen just scrolls in the right direction. It would easily give Super Mario Bros gameplay a 10/10 if there were at least more levels per world.

Of course, you can’t take on those levels just like you and yourself, so you have a few things you can find to help you out. First, there are the power-ups that you can find in blocks throughout the game. The first one you will get is the Super Mushroom, and by getting this Mario it will grow to double in size (Super Mario!) And you can take an additional hit from an enemy (and return to normal Mario) before losing a life.

Like Super Mario, you also have the ability to break normal brick blocks that you come across, this can prove extremely useful in a number of ways, be it by finding a secret block or just taking a safe route. If you discover a power-up while you’re Super Mario, it will be a fire flower, not allowing you to take any more hits but granting you the extremely useful power of launching fireballs. Fireballs can kill enemies in one hit, and while the same can be accomplished by jumping on the heads of most enemies, it is much easier to launch a fireball from a distance and knock out enemies from a distance. safe. As long as you can maintain the fire ability, you will be quite overpowered.

Besides that, you can also collect 1Up mushrooms, which will grant you an extra life and coins. Coins are collectibles that will give you an extra life by collecting 100 of them, then the counter will reverse so you can collect an additional 100, and so on. All things in the game; coins, power-ups, completing a level, defeating an enemy are added to the score.

This score is a leftover from arcade games, and will not really be used for anything, as the highest score is removed when you turn off the console, there will be no competition in this regard. Not having a save feature might sound bad, but as mentioned, levels can be completed quite quickly and there is always someone who will know the secret warp zones.

Speaking of secrets, that’s a cool thing about this game. While many other NES games show you pretty much everything, there are plenty of invisible blocks with power-ups or coins here, pipes you can enter to get to underground coin collections, and sometimes a creeper will shoot out of a hit block when that you can climb. Get up to “coin heaven”. Something funny about all these secrets is that some of them are out in the open, others are on a block of bricks that you never thought of getting right.

There are so many blocks scattered throughout each level, and only the blocks with the question mark contain anything, that you would never have time to try and destroy all the normal brick blocks. The good thing about all this is that you can play the game so many times and still discover something that you did not know. The amount of secret stuff is a very likely factor as to why the game has great replayability.

Graphics:

The graphics in this game are wonderful for the time. To tell you the truth, I am still completely satisfied with the graphics of today’s games. Even though Mario and Luigi have a bit of discoloration and it’s a bit blocky, it gives you the authentic warm welcome to know that it’s the first Mario game.

The backgrounds may be just a blue sky with the odd green bush or cloud, but that’s all that was needed. It means that it is very easy to see the objects in the foreground like the bricks that you can hit or the enemies that you face. There is nothing you can complain about with these graphics and especially when the game came out they were great.

Dream:

The sound is great. I mean it’s not annoying like most NES games and it was the beginning of classic “do, do, do, do …” music! The game has different music for each type of level, such as dungeons, underwater levels, and land levels. All if it is enjoyable and makes the game even better. The only downside is that the sound effects are a bit boring, but I really shouldn’t complain. Overall, it’s the fancy theme music that makes me like the game’s music so much.

Another cool thing is that the music is a bit context sensitive, which means that if you let the time go down to less than 100 seconds remaining, the music will speed up to let you know to hurry. Also, if you collect a star (element of invincibility), the music will switch to another theme that will last almost exactly until the power is depleted, a great audio cue of when to start worrying about your enemies again. The sound effects in the game are also good, they are not too complicated and the jingles that sound are great to make you feel satisfied when completing a task or picking up a power-up.

Control S:

This game is basically a collect and play game. The control design is so simple yet so good. The game perfectly records all movements. You keep going and Mario definitely moves on. Many NES games couldn’t perfect this, but this game definitely did. You can run and jump and you will learn the tricks on how to achieve the greatest jumping distance and basic skills in no time. The simple and sweet NES controller played great with this game and the game did all the commands perfectly.

The NES control panel isn’t really the most advanced piece of hardware out there, but in this game you’ll never feel like it’s missing something. The D-pad is used to move left and right, and with a downward pressure you can duck, which also results in the pipes going down if they are “open”.

Button A is used for jumping and is quite responsive; a short press results in a low jump and a longer press results in a higher jump. The B button has two purposes: to launch fireballs if you have that power and, in addition, it is the execute button. It works better than you think, because if you’re running and want to launch a fireball, you can quickly release the button and then hold it down again to fire one, without losing much speed.

Repetition value:

This is the strong point of the games. I can’t even count how many times I’ve beaten this incredible classic. Makes you come back for more. It is a simple game that is absolutely fun to play. You can try to beat your previous score. You can play with 2 players to cheer him on with a friend or you can try a time track and try to get the record. Or if you liked it, you can win it again just for the great feeling of beating the endless classic. This game is the one that started it all. That makes the game that much more satisfying.

Difficulty:

It is really quite resistant without deformation and with the use of the cartridge, so it cannot be stored. I mean, my friends were saying, yeah, it’s Super Mario Bros. I’ve beaten it a thousand times. And they came and lost in world 5. It is not impossible, but I want to say that it has a challenge. I’d say it has a perfect difficulty. It’s not so difficult that you never want to try to get over it, but easy enough to make it enjoyable, which is a very good balance.

Final thoughts:

Overall, I love the Super Mario Bros game. A true classic NES game that has stood the test of time, it may not be the best game in the entire world simply because of how it plays as a game in its own right, but because of the fact that it revolutionized the home game scene the moment it appeared. In addition to being very popular with any retro gamer and even greatly enjoyed by current generation players, it explains why I find this game still so much fun.

Every aspect is designed to achieve perfection, if not complete. It shows how well Nintendo worked with the capabilities of the NES to make a game that was fun, simple, memorable, played well and offered a good challenge, had a variety of different stages that were approached in different ways, but it wasn’t that long. since it could not be beaten in a single stage. It’s a classic side-scrolling game at its finest, and the influence on future platformers of not just the same genre, the same console, or even the same series has been evident throughout the centuries.